Query returned 1280 results.
Investigation of the priming affect of material, challenge formulation and warm-up phases in soft prototyping sessions
Jensen, Matilde Bisballe; Birkeland, Petter I; Steinert, Martin // 2016
Prototyping is a common method in the Nordic user involving design approach. However little is empirical shown about how priming factors affects the out-put of prototyping sessions. In this paper we ...
KANO'S METHOD IN PRODUCT DESIGN: A STUDY OF DYNAMIC MODELS' RELIABILITY
Borgianni, Y. // 2016
The present paper intends to contribute to systematize long-lasting product development processes, for which customer information obtained at the beginning of the design task could result invalid at ...
MAPPING DESIGN STUDENTS’ AESTHETIC AND VISUAL PREFERENCE
Ohrt, Ann Merete; Raahauge, Kirsten Marie // 2016
The overall purpose of our research is to investigate young designers design processes and methods on
a global scale, by conducting a series of workshops at selected design universities in among ...
METHOD TO CREATE MARKET-SPECIFIC CUSTOMER PROFILES FOR ENHANCING POSITIVE USER EXPERIENCES IN CARS
Michailidou, I.; Franzen, F.; Lindemann, U. // 2016
Creating positive driving experiences requires deep understanding of users’ characteristics, needs and behavior. Since direct user inclusion can be time- and cost- effective or even impossible in ...
NETWORK INSIGHTS FOR PARTNER SELECTION IN INTER-ORGANISATIONAL NEW PRODUCT DEVELOPMENT PROJECTS
Parraguez, P.; Maier, A. // 2016
Selecting partners for inter-organisational new product development (NPD) projects is an important yet under-supported task. This paper provides decision-support for the collaboration stages of ...
OVERLAY PATENT NETWORK TO ANALYZE THE DESIGN SPACE OF A TECHNOLOGY DOMAIN: THE CASE OF HYBRID ELECTRICAL VEHICLES
Song, B.; Triulzi, G.; Alstott, J.; Yan, B.; Luo, J. // 2016
Technology domains are often made of various interactive technologies, which makes technology forecasting difficult. We introduce a method to visualize, analyze and predict the evolution of a ...
Place innovation: using design thinking in live cases
Ericson, Ĺsa; Holmqvist, Johan; Wenngren, Johan; // 2016
The paper presents a study based on two views, i.e. innovation in teams of non-designers and live case interactions. This means that a diverse set of roles are involved in the innovation activities ...
PLAY PROBES - AS A PRODUCTIVE SPACE AND SOURCE FOR INFORMATION
Sjřvoll, Vibeke; Gulden, Tore // 2016
Playful behaviour involves exploring, questioning, risk-taking, altering and mastering an activity.
Thus, playful behaviour may elicit new thoughts and actions. This paper explores how such ...
Proactive Cost Management: Integrating Use Phase Data to Reduce Uncertainty
Wilberg, Julian; Maisenbacher, Sebastian; Lindemann, Udo // 2016
Manufacturing firms need to develop products for competitive markets with a distinct cost-value-ratio in order to stay successful in the long run. Literature provides approaches such as Target ...
PROCESS ANALYSIS OF DESIGNER’S SPONTANEOUS ACTIVITY: A CASE STUDY OF PROFESSIONAL CHARACTER DESIGNER (Members only )
Takashima, Kentaro; Senoo, Dai // 2016
The objective of this research is to identify the characteristics of process of designer’s spontaneous activity. There are two types of designer’s activities: 1) spontaneous activity and 2) ...
Product Lifecycle Management – How to adapt PLM to support changing product development processes in industry?
Bitzer, Michael; Vielhaber, Michael, Kaspar, Jerome // 2016
Product development as a collaborative process which requires the contribution of multiple engineering disciplines within a design department and cross the enterprise network. In industrial practice, ...
Selecting appropriate tools for synchronous communication and collaboration in locally distributed product development
Walter, Benjamin; Rapp, Simon; Albers, Albert // 2016
Following progress in information and communication technology (ICT) on the one hand and considering the potentials of global markets on the other hand not only production facilities are distributed ...
Self-efficacy in product development student teams - what shapes students’ perceived self-efficacy
Jerkku, Martti; Taajamaa, Ville; Kirjavainen, Senni // 2016
This paper aims to provide a perspective of the student´s perceived self-efficacy in a team based project course where students face open-ended, ill-defined problems. We discuss the development of ...
Supporting SysML model generation in early phases of the development process
Kößler, Johannes; Paetzold, Kristin // 2016
Within the development of technical systems more and more domains and needs from different stakeholders have to be integrated. Based on that, the Model-based Systems Engineering is becoming more ...
Textile Pattern for Different Looks
Hasbullah, Sarah Wahida; Westland, Stephen; Cheung, Vien // 2016
The desire for perfect body figures is ubiquitous across the world. The beauty standards are intangible characteristics, which is very subjective. This research looks into types of design patterns – ...
THE CASE OF AN INNOVATION CONTEST – PARTICIPATORY DESIGN IN A SOCIAL CONTEXT
Ericson, A.; Wenngren, J.; Holmqvist, J.; Hammarberg, K. // 2016
This paper presents measures for collaborative design in a social context. A number of challenges and implications are identified, and changes done to increase the innovativeness in the outcome are ...
THE FUTURE OF DESIGN: UNFRAMED PROBLEM SOLVING IN DESIGN EDUCATION
rine Gӧtzche Gelting (2) // 2016
The present paper sets out to investigate the impact and significance of a 3rd semester course in design
methods, complex problem solving, and cross-disciplinary collaboration to the students within ...
THE USE OF THE “HACKATHON” IN DESIGN EDUCATION: AN OPPORTUNISTIC EXPLORATION.
Page, Finlay; Sweeney, Sylvester; Bruce, Fraser; Baxter, Seaton // 2016
This paper reports on a “Hackathon” attended by 195 participants at an event in the University of
Dundee in September 2015. In collaboration with a leading retailer of greeting cards and products ...
TOWARD A COMMON PROCEDURE USING LIKERT AND LIKERT-TYPE SCALES IN SMALL GROUPS COMPARATIVE DESIGN OBSERVATIONS
Guerra, A. L.; Gidel, T.; Vezzetti, E. // 2016
Often, users’ opinions in small groups comparative observations are measured through Likert and Likert-type items-based questionnaires. Resulting data are analyzed in order to find any statistical ...
Towards big-data analysis of deviation and error reports in product development projects
Arnarsson, Ivar Örn; Malmqvist, Johan; Gustavsson, Emil; Jirstrand, Mats // 2016
Background
In large complex system development projects late changes are unfortunately a common thing. It is well known that changes made later in a development project are very costly and cause ...
What Captures Gaze in Visual Design? Insights from Cognitive Psychology
Andersen, Emil; Maier, Anja // 2016
Visual information is vital for user behaviour and thus of utmost importance to design. Consequently, tracking and interpreting gaze data has been the target of increasing amounts of research in ...
WINNING FORMULAS FOR METAPHOR DESIGN: A CASE STUDY OF DESIGN COMPETITIONS
Wang, H.-H. // 2016
This paper introduces a set of winning formulas for metaphor-oriented design competitions from one hundred entries. Structure mapping theory is used to describe the similarity-based metaphor quality ...
Zustandsdiagnose von Maschinen im Kontext von Industrie 4.0 unter Einsatz von Data-Mining Methoden (Members only )
Küstner(1), Christof; Mitsch(1), Jürgen; Hegwein(1), Matthias; Fröhlich(2), Moritz; Meintker(2), Nico; Mönks(2), Konrad; Wartzack(1), Sandro // 2016
Today, the machine industry offers a range of After-Sales-Services, including the installation and commissioning of the purchased products, the provision of spare parts, inspections or comprehensive ...
A BAYESIAN NETWORK APPROACH TO IMPROVE CHANGE PROPAGATION ANALYSIS
Lee, Jihwan; Hong, Yoo S. // 2015
Predicting and analysis of change propagation is one of the important issues in engineering change management. In this paper, we illustrate how the Bayesian network (BN), which is emerging tool for a ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.